![]() Yudintsev wanted cross-platform support for War Thunder on the consoles – which would mean that console gamers could play against PC gamers on platform-agnostic servers – and that's why it was imperative to get that support for the game implemented on consoles. He also explains that new generation consoles lack an install base, and that MMOs suffer the most due to that small install base, a problem that Warframe subverted through cross-platform support. So Sony has been in the free-to-play market for a few years already, they started on the PlayStation 3," "Microsoft is not allowing cross-play completely which means cannot be on Xbox One," … “Sony is much more open to indie developers and free-to-play games in general. This left me feeling like I had constantly been at a disadvantage in combat, due to my lack of knowledge on how to properly upgrade and outfit my aircraft.Gamespot managed to get in word with with CEO Anton Yudintsev, who explains that. It took me a long time of exploring just to find out how to change my research options and upgrade my crew. Between missions you are thrust back into the cluttered menus, where little is ever done to explain them or the meaning that lies behind them. Unfortunately War Thunder begins to drift off course once you leave the field of battle. It wasn’t until I dug into the menus and altered how the joysticks controlled my aircraft that I began to feel like I could fly with the same precision as the PC version, but it's doable. I found the system was less effective on PS4 due to the lack of precision a mouse and keyboard offer. The PlayStation 4 version uses these standardized controls, with a single stick handling all movement of your aircraft. War Thunder doesn't leave the hardcore hanging either, offering a plethora of options for flight sticks or other peripherals. Play Using the mouse to handle all the steering of your vehicle on PC goes a long way to help a newcomer learn how to fly or drive, and even after several hours of play I found myself still using this basic setup with only minor tweaks to the layout. In fact, some of my favorite moments stem from times where I've been able to hear an approaching aircraft and pinpoint its location just by the sound as it buzzes from ear to ear. The planes sound terrific as their engines rumble to life on the airstrip, and the the sound of gunfire is deep and satisfying as bullets rain from the skies and bombs crash into fortified emplacements. Helping lift War Thunder even higher is the audio. I found War Thunder’s flow and pacing to be at its best here, but two other modes exist for the more hardcore enthusiasts: Realism mode increases the difficulty by adding limited ammo and harsher damage penalties, while Simulation takes it to the extreme, where a single mistake can spell doom, and you’re given no extra planes to respawn with. ![]() Most of my time was spent in the action-packed Arcade mode, where vehicle damage isn’t as severe and you have unlimited ammo and multiple respawns. Proper team communication, like calling for allies to shoot a fighter off my tail, is essential for success – especially true when playing in one of the harder modes. Often times I would fly my Boston Mk1 bomber during Domination maps to lay waste to NPCs on the ground with hefty 500lb bombs, while my allies in more agile fighter planes handled base capture. Game types range from Domination to Ground Attack, and each has multiple objectives for different roles to complete, so you aren’t stuck doing the same thing repeatedly. Creeping across the vibrant landscapes in a tank was great but my favorite moments would occur as I crested a mountain and rays of light would wash over my aircraft. Whether in the sky or on the ground, the 16v16 matches are filled with beautiful vehicle models that bring these classic machines to life. While flying you’re bombing NPC tanks, so there’s no opportunity to coordinate between ground and air forces – somewhat disappointing for a game that offers both. To be clear, there is no interplay between the tank and plane combat. You’re given the choice to fly through the skies in classic aircraft or stick to land and drive hulking tanks across large battlefields, though I found the air-to-air combat much better paced and fun.
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